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IonCannonWarhead

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Flag: IonCannonWarhead
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Warheads)
Default: none
Applicable to: CombatDamage


Specifies the warhead used by a Super Weapon with Type=IonCannon.

Notes

Several hardcoded behaviors will also apply to this warhead regardless of how it is used:

  • The game will always draw the last animation from the SplashList when this warhead hits a water tile.
    • Regardless of whether it is Conventional=yes or not, this only applies to Ion Cannon super weapons or ion cannons triggered by Action #94 on the map, and does not affect the direct use of this warhead on the weapon.
  • It will ignore DestroyableBridges=no and the BridgeStrength value, and thus, immediately destroy any bridge it hits.

Automatic List Inclusion

Warheads used as values for this flag are automatically listed under the internal [Warheads] array. However no harm can be done by listing them manually.

References

Ares' Ion Cannon Warhead Effect

See Also