ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

OpportunityFire

From ModEnc
Revision as of 15:16, 28 September 2020 by Silverwind (talk | contribs) (elaborated)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag:
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes, InfantryTypes, AircraftTypes


Determines whether this unit can fire whilst performing other actions (e.g. moving). For this to work, the unit needs to have the ability to aim or shoot at the target without turning itself, which can be achieved by, among other things:

  • giving it a Turret,
  • equipping a weapon with a Homing Projectile, or
  • giving it a weapon with OmniFire.