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GapRadiusInCells

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Revision as of 11:48, 15 February 2009 by Millennium (talk | contribs)
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Flag: GapRadiusInCells
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Should be used only on BuildingTypes which have GapGenerator=yes set and specifies the radius in cells that the structure generates a 'gap' (shroud) around itself and any objects around it.