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User contributions for Millennium
A user with 73 edits. Account created on 20 March 2008.
7 August 2009
- 23:3523:35, 7 August 2009 diff hist +270 WeatherConBoltExplosion No edit summary
9 April 2009
- 11:0911:09, 9 April 2009 diff hist +1,304 N Buildable Practice Targets New page: You have propably noticed the 'bullseye' entry in the rules, commented as 'earning veterancy for a little GI'. Now, the cost of the bullseye is set to 600 (*3 GI's cost, which is the defau...
29 March 2009
- 14:0414:04, 29 March 2009 diff hist +361 MissileSpawn No edit summary
20 March 2009
- 17:5617:56, 20 March 2009 diff hist +602 MissileSpawn No edit summary
19 March 2009
- 19:5619:56, 19 March 2009 diff hist +374 Spawned Missiles No edit summary
18 March 2009
- 22:1422:14, 18 March 2009 diff hist +1,531 Spawned Missiles No edit summary
- 21:5421:54, 18 March 2009 diff hist +180 Suicide No edit summary
- 21:5221:52, 18 March 2009 diff hist +3 Internal Error →Yuri's Revenge 1.001: Whooops...
- 21:5121:51, 18 March 2009 diff hist +125 Internal Error →Yuri's Revenge 1.001
16 March 2009
- 22:4422:44, 16 March 2009 diff hist +78 Spawned Missiles Newest research indicates that...
15 March 2009
- 15:2215:22, 15 March 2009 diff hist +356 SlowdownDistance Update current
- 14:1214:12, 15 March 2009 diff hist +463 SlowdownDistance No edit summary
- 00:0400:04, 15 March 2009 diff hist +299 N Talk:TurretSpins New page: The unit will therefore only attack other units when the turret allows it to Well, my experience contradicts this - AFAIK, TurretSpins, since TibSun, in effect gives the affected vehicle... current
14 March 2009
- 23:5123:51, 14 March 2009 diff hist +39 ExtraPower This could easily have been misinterpreted...
- 13:0613:06, 14 March 2009 diff hist +321 SlowdownDistance No edit summary
- 00:3000:30, 14 March 2009 diff hist +300 ExtraPower No edit summary
- 00:2600:26, 14 March 2009 diff hist +161 ExtraPower No edit summary
7 March 2009
- 13:1213:12, 7 March 2009 diff hist +73 Aircraft and Weapons No edit summary
- 13:0313:03, 7 March 2009 diff hist +1,009 N Aircraft and Weapons New page: As many of you have propably noticed already, an aircraft's behaviour is strongly influenced by the weapon it carries. As there seems to be no other place to plug this in, the following ar...
- 12:1312:13, 7 March 2009 diff hist +334 SlowdownDistance No edit summary
6 March 2009
- 20:0420:04, 6 March 2009 diff hist +660 SlowdownDistance No edit summary
5 March 2009
- 21:2021:20, 5 March 2009 diff hist +480 Spawned Missiles No edit summary
3 March 2009
- 16:0416:04, 3 March 2009 diff hist +429 User talk:DCoder →Template: new section current
1 March 2009
- 22:3822:38, 1 March 2009 diff hist +102 DoubleOwned →In {{ra2}} and {{yr}}
- 22:3722:37, 1 March 2009 diff hist +570 N Talk:DoubleOwned New page: Sorry, the DoubleOwned tag works in multiplayer/skirmish as well - presumably, it actually does NOT work in single player ampaign, as I have heard it did not work in singleplayer campaign ... current
- 22:3322:33, 1 March 2009 diff hist −44 DoubleOwned →In {{ra2}} and {{yr}}
- 22:3222:32, 1 March 2009 diff hist 0 DoubleOwned →In {{ra2}} and {{yr}}
- 22:2922:29, 1 March 2009 diff hist +1,189 N Circling Missile Bug New page: A known problem sometimes encountered with guided projectiles (those who have an {{Tt|ROT}} of greater than 0) is that when fired at a target, such a projectile will sometimes not fly into... current
- 22:1422:14, 1 March 2009 diff hist +1,286 ROT →On Projectiles
- 22:0222:02, 1 March 2009 diff hist −5 m Level format mess
- 22:0122:01, 1 March 2009 diff hist +7 Level No edit summary
- 22:0022:00, 1 March 2009 diff hist +528 Level No edit summary
- 14:4514:45, 1 March 2009 diff hist +256 NewTheater No edit summary
- 14:3514:35, 1 March 2009 diff hist +77 User talk:Millennium No edit summary
- 12:5312:53, 1 March 2009 diff hist +1,045 Mobile War Factory Rally Points →Solutions
28 February 2009
- 21:3221:32, 28 February 2009 diff hist +514 Spawned Missiles No edit summary
- 21:2821:28, 28 February 2009 diff hist +1,669 Spawned Missiles No edit summary
- 18:0518:05, 28 February 2009 diff hist +4,734 N Splitting Production Facilities New page: ''The system described in the following builds is outlined in its basic functionality in the Correctly Working Naval Yards article, though it is expanded and generalized in the followi...
- 13:1313:13, 28 February 2009 diff hist +152 Spawns No edit summary
- 13:1113:11, 28 February 2009 diff hist +211 Spawns No edit summary
- 13:0313:03, 28 February 2009 diff hist +76 Fighter No edit summary current
- 11:4811:48, 28 February 2009 diff hist +475 WeaponType No edit summary
27 February 2009
- 22:0122:01, 27 February 2009 diff hist +175 Paradrops No edit summary
15 February 2009
- 11:4811:48, 15 February 2009 diff hist +13 GapRadiusInCells No edit summary
12 January 2009
13 September 2008
- 20:3120:31, 13 September 2008 diff hist +283 Explodes →In Red Alert 2 and Yuri's Revenge
- 20:2920:29, 13 September 2008 diff hist +366 N Talk:Explodes New page: The Ammo Crate does not have primary weapon in TS. Yet, it does explode violently. Is this a hardcoded behaviour via the [AMMO] ID? Also, the InfantryType with the ID [E4] seems to be har... current
7 September 2008
- 16:0016:00, 7 September 2008 diff hist +96 PadAircraft No edit summary
- 15:5915:59, 7 September 2008 diff hist +41 PadAircraft No edit summary
- 15:5715:57, 7 September 2008 diff hist +224 Internal Error →Unverified / lacking information