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Cloakable

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Revision as of 14:28, 28 June 2024 by Testid123 (talk | contribs)
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Flag: Cloakable
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: InfantryTypes, VehicleTypes


Specifies whether this object has a cloaking device which can render it invisible to enemy objects without Sensors=yes or SensorArray=yes.

Note: Setting this flag on AircraftTypes doesn't work, however granting them cloakability via VeteranAbilities or EliteAbilities does.

Bugs/Side-Effects/Unexpected Limitations

Although InfantryTypes There will be Cloakable=yes But when InfantryTypes get ordered to attack the target far away InfantryTypeswill periodically reveal itself. until reaching the goal