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CrateGoodie
Flag: | CrateGoodie |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no (However the documentation says "yes") |
Applicable to: | VehicleTypes |
Determines whether the VehicleType is able to be procured as a crate goodie. Also requires UnitCrateType=none to be set in the [CrateRules] section; though this is true by default.
Bugs/Side-Effects/Unexpected Limitations
- Only 1 vehicle can be specified.
Note
In Red Alert 2, any VehicleType with Naval=yes should have CrateGoodie=no set. While the logic works with naval units, maps with no water invariably lead to an Internal Error when a naval goodie is procured.