ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

LineTrailColorDecrement

From ModEnc
Revision as of 08:17, 27 November 2009 by EvilRenegade (talk | contribs) (Replacing Template:TTL with Template:F.)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LineTrailColorDecrement
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 16
Applicable to: TechnoTypes: AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes
as well as ObjectTypes: Animations, Projectiles, TMPTiles, OverlayTypes, ParticleSystems, Particles, SmudgeTypes, TerrainTypes and VoxelAnimTypes


If this object has UseLineTrail=yes, then this flag defines the decrement (fadeout) of the Line Trail applied every frame.

If the player is using the Low Detail Level, the value specified in this flag is multiplied by 2.

See also