ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Search results
- ...et to 'no', the aircraft will hover over their target until they have used all of their ammo, or kill it*. Named after American comedian Jerome 'Curly' Ho <nowiki>*</nowiki> In {{ts}}, if disabled, all armed aircraft with a [[ROT#On_Projectiles|{{f|ROT>1}} projectile]] (i.e. t975 bytes (163 words) - 20:04, 16 September 2022
- ...Defense|yes|link}} [[TeamTypes]] before even trying to create other Teams (all [[AITriggerTypes]] which don't include such teams will be treated as if the822 bytes (133 words) - 10:19, 27 November 2009
- ...rt thinking that any trigger including at least one such team doesn't have all of its conditions met and thus cannot be executed. See also {{f|MinimumAIDe514 bytes (82 words) - 10:18, 27 November 2009
- ...{{f|IsBaseDefense|yes|link}} set before even trying to create other Teams (all [[AITriggerTypes]] which don't include such teams will be treated as if the483 bytes (75 words) - 10:47, 27 November 2009
- ...ry unit that is listed in the [[InfantryTypes]] list and is defined as per all other infantry units.453 bytes (71 words) - 21:17, 11 January 2020
- ...ildingType]] that has {{f|Helipad|yes|link}} set. This list should include all aircraft with {{f|AirportBound|yes|link}} set in order to make sure that pr1 KB (204 words) - 16:40, 28 July 2024
- ...ly value that will work correctly, and even then the game will assume that all cliffs are 4 cells high.608 bytes (108 words) - 11:48, 9 December 2019
- ...to them and if the unit in question was the target. Otherwise no damage at all is inflicted on anyone and the projectile remains at the same height as the2 KB (279 words) - 15:13, 15 August 2024
- ...|yes|link}}, and that airstrike is subsequently aborted. This applies to ''all'' airstrike weapons, regardless of [[side]] or unit.411 bytes (58 words) - 09:22, 27 November 2009
- ...ag will control the damage amount inflicted by your super. It is global to all super weapons with {{f|Type|IonCannon|link}}.672 bytes (108 words) - 15:57, 21 August 2023
- Specifies the multiplier applied to armour of all {{f|BuildingTypes|link}} owned by this country except which has {{f|BuildCa344 bytes (48 words) - 11:30, 10 July 2017
- Specifies a multiplier to the armour applied to all {{f|BuildingTypes|link}} which have {{f|BuildCat|Combat|link}} set owned by326 bytes (47 words) - 09:25, 27 November 2009
- Specifies the multiplier applied to {{f|Cost|link}} of all {{f|InfantryTypes|link}} owned by this country.259 bytes (38 words) - 11:23, 10 July 2017
- Specifies the multiplier applied to {{f|Cost|link}} of all {{f|VehicleTypes|link}} owned by this country.371 bytes (57 words) - 11:25, 10 July 2017
- Specifies the multiplier applied to {{f|Cost|link}} of all {{f|AircraftTypes|link}} owned by this country.259 bytes (38 words) - 11:17, 10 July 2017
- Specifies the multiplier applied to the cost of all {{f|BuildingTypes|link}} with {{f|BuildCat|Combat|link}} set owned by this288 bytes (43 words) - 11:20, 10 July 2017
- Specifies the multiplier applied to {{f|Cost|link}} of all {{f|BuildingTypes|link}} owned by this country except which has {{f|BuildCa353 bytes (51 words) - 11:22, 10 July 2017
- Specifies the multiplier applied to {{f|Speed|link}} of all {{f|InfantryTypes|link}} owned by this country.260 bytes (38 words) - 11:26, 10 July 2017
- Specifies the multiplier applied to {{f|Speed|link}} of all {{f|VehicleTypes|link}} owned by this country.259 bytes (38 words) - 11:27, 10 July 2017
- Specifies the multiplier applied to {{f|Speed|link}} of all {{f|AircraftTypes|link}} owned by this country.260 bytes (38 words) - 11:26, 10 July 2017