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SW.AlwaysGranted
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Flag: | SW.AlwaysGranted |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | SuperWeaponTypes |
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Whether this super weapon is not provided by any particular building but is instead always available as long as the player has not been defeated.