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Invisible

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Revision as of 15:11, 15 December 2024 by Testid123 (talk | contribs)
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Flag: Invisible
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: All TechnoTypes; InfantryTypes, VehicleTypes, AircraftTypes, and BuildingTypes


Can be set to 'yes' or 'no' and determines whether or not this object is always totally invisible to all players except its owner.

Bugs/Side-Effects/Unexpected Limitations

  • Even if your unit is Invisible=yes, the invisible unit can always be seen by the AI.

If used in conjunction with the tag Cloakable=yes will cause the unit to have no shadow. Although not specified NoShadow=yes
If your unit has Sensors=yes your unit will still be able to see your opponent's invisible units. Even if the player can't see it!