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LeaveBioReactorSound

From ModEnc
Revision as of 11:27, 17 January 2025 by Testid123 (talk | contribs)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LeaveBioReactorSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


Default sound to play when a unit leaves a BuildingTypes with InfantryAbsorb=no or UnitAbsorb=no set. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)

Note

  • If you want to use different sounds For other buildings Disable this tag. (LeaveBioReactorSound=Dummy ;none does not work.) Use the VoiceDeploy tag instead.