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GeneticMutatorActivateSound

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Revision as of 01:58, 2 February 2025 by Testid123 (talk | contribs)
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Flag: GeneticMutatorActivateSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the sound to make when a Super Weapon with Type=GeneticMutator is activated. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)