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MovementRestrictedTo
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Flag: | MovementRestrictedTo |
File(s): | rules(md).ini |
Values: | special strings |
Default: | None |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes (to the same extent as Locomotors do) |
Some units are restricted to certain terrains, say trains are restricted to railroad, ships are restricted to water, and some spawned aircraft are restricted to water(it affects only their landing). You can restrict other units to some kind of terrain, say to roads only if you so desired. To do so, use MovementRestrictedTo= with one of terrain types - Clear, Rough, Road, Water, Tiberium, Rock, Beach...
Note
- VehicleTypes that can fly, can still go to prohibited areas. But such VehicleTypes cannot land without the BalloonHover=yes tag.
Bugs/Side-Effects/Unexpected Limitations
- Trying to force two or more values will result in this logic breaking and not working for the unit.
Example: "MovementRestrictedTo=Clear,Rough", "MovementRestrictedTo=Clear, Rough" or "MovementRestrictedTo=Clear Rough" will result in the unit just ignoring the limitation.
- When I actually tried using this tag, only VehicleTypes was available.
- Granting this tag to a VehicleTypes with the Naval=yes tag will prevent it from being produced from the Ship yard.
- Sometimes if TechnoTypes with this tag can move to other areas. In addition to the specific area under the tag MovementRestrictedTo The fog in that area will not be revealed, as if those TechnoType have Sight=0.