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Difference between revisions of "ActiveAnimPoweredLight"
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(Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|boolean}} |default=yes |types=BuildingTypes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }}...") |
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Revision as of 23:24, 16 February 2020
Flag: | ActiveAnimPoweredLight |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | BuildingTypes |
Determines whether or not the ActiveAnim and ActiveAnimDamaged of this building should be dependent on power. If set, the animations will be disabled (rendered invisible) when the building runs out of power, and re-enabled once the building is back online.
Bugs/Side-Effects/Unexpected Limitations
If set, this flag causes the ActiveAnim to play as soon as the building is deployed, instead of waiting for the buildup animation to be finished first.