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Bright

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Revision as of 20:20, 15 January 2022 by Crimsonum (talk | contribs) (In TS, only Bright on Weapon has an effect.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bright
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: In TS and FS, only Weapons; in RA2/YR, both Weapons and Warheads


Specifies whether or not this weapon (or, in RA2/YR, warhead) creates a light flash when it detonates.

In Red Alert 2 and Yuri's Revenge

If Bullets=yes is set on the warhead, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact.