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Difference between revisions of "Color"

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(Un-Deezire'd.)
 
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{{DeeZireInclusion}}<br />
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{{Flag
The color to be used when displaying objects owned by this house. This must be set to one of the colors defined in the [Colors] section of the RULES file.
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|name=Proximity
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|files={{Categ|Rules(md).ini}}
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|values={{values|strings|[[Colors]]}}
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|types={{Categ|Houses}}, {{Categ|Projectile|Projectiles}}, {{Categ|Tiberiums}}
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|ts=yes
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|fs=yes
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|ra2=yes
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|yr=yes
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}}
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==In [[Houses]]==
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Specifies the color to be used when [[Remapable|remapping]] [[TechnoTypes|objects]] owned by this house.
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==In [[Projectiles]]==
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Specifies the color to be used on the remappable parts of this projectile's image. Only works on [[voxel]] projectiles.
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==In [[Tiberiums]]==
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Specifies the color to be used on the remappable parts of this Tiberium/Ore type's [[OverlayTypes|overlay]] images.

Latest revision as of 23:49, 2 January 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Proximity
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Colors)
Applicable to: Houses, Projectiles, Tiberiums
Warning: One or more numbered subpages exist: Color I, Color II, Color III, Color IIII. These should be merged into this page.


In Houses

Specifies the color to be used when remapping objects owned by this house.

In Projectiles

Specifies the color to be used on the remappable parts of this projectile's image. Only works on voxel projectiles.

In Tiberiums

Specifies the color to be used on the remappable parts of this Tiberium/Ore type's overlay images.