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Difference between revisions of "DestroyableBridges"

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(Fixed file category among other things.)
Line 1: Line 1:
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}, {{Categ|Maps}}
+
|files={{Categ|Maps}}
 
|values=boolean
 
|values=boolean
 
|default=0 ?
 
|default=0 ?
|types={{Categ|CombatDamage}} (Rules(md).ini), {{Categ|SpecialFlags}} (Maps)
+
|types={{Categ|SpecialFlags}} (Maps)
 
|ts=yes
 
|ts=yes
 
|fs=yes
 
|fs=yes
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}}
 
}}
  
Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.
+
Determines whether bridges can be destroyed at all. Despite being listed under [[CombatDamage]], this flag is actually read from the [[SpecialFlags]] section in a map file.

Revision as of 22:42, 6 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DestroyableBridges
File(s): Maps
Values: boolean
Default: 0 ?
Applicable to: SpecialFlags (Maps)


Determines whether bridges can be destroyed at all. Despite being listed under CombatDamage, this flag is actually read from the SpecialFlags section in a map file.