ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "DestroyableBridges"

From ModEnc
Jump to: navigation, search
m (Minor formatting improvements.)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}, {{Categ|Maps}}
+
|files={{Categ|Maps}}
|values=boolean
+
|values={{Values|boolean}}
|default=0 ?
+
|types={{Categ|SpecialFlags}} ([[Maps]])
|types={{Categ|CombatDamage}} (Rules(md).ini), {{Categ|SpecialFlags}} (Maps)
 
 
|ts=yes
 
|ts=yes
 
|fs=yes
 
|fs=yes
Line 13: Line 12:
 
}}
 
}}
  
Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.
+
Determines whether bridges can be destroyed at all. Despite being listed under {{s|CombatDamage|link}} in {{ini|rules|link}}, this flag is actually read from the {{s|SpecialFlags|link}} section in a map file.

Latest revision as of 12:47, 8 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DestroyableBridges
File(s): Maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: SpecialFlags (Maps)


Determines whether bridges can be destroyed at all. Despite being listed under [CombatDamage] in rules(md).ini, this flag is actually read from the [SpecialFlags] section in a map file.