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Difference between revisions of "ImmuneToRadiation"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines if this object is immune to the effects of any weapons whose Warhead= have Radiation=yes set.
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|values={{Values|bool}}
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|default=no
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|types={{CatAllTypes}}
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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This flag determines whether or not an object is immune to the damage and effects of [[Warheads]] with {{TTL|Radiation|yes}}.

Revision as of 21:02, 27 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ImmuneToRadiation
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag determines whether or not an object is immune to the damage and effects of Warheads with Template:TTL.