ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "IsLaser"
From ModEnc
(Rewrite) |
Nighthawk200 (talk | contribs) m (Template updated) |
||
Line 6: | Line 6: | ||
|default=no | |default=no | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
− | | | + | |ts=yes |
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by <tt>[[LaserDuration]]</tt>, and its colors are defined by <tt>[[LaserInnerColor]]</tt>, <tt>[[LaserOuterColor]]</tt>, <tt>[[LaserOuterSpread]]</tt> and <tt>[[IsHouseColor]]</tt>. | If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by <tt>[[LaserDuration]]</tt>, and its colors are defined by <tt>[[LaserInnerColor]]</tt>, <tt>[[LaserOuterColor]]</tt>, <tt>[[LaserOuterSpread]]</tt> and <tt>[[IsHouseColor]]</tt>. |
Revision as of 18:48, 10 March 2007
Flag: | IsLaser |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | Weapons |
If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by LaserDuration, and its colors are defined by LaserInnerColor, LaserOuterColor, LaserOuterSpread and IsHouseColor.