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IsLaser
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| Flag: | IsLaser |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Weapons |
If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by LaserDuration, and its colors are defined by LaserInnerColor, LaserOuterColor, LaserOuterSpread and IsHouseColor.
Notes
- Sometimes the laser beam has a special transparency When attacking through any area.
Bugs/Side-Effects/Unexpected Limitations
For BuildingTypes, weapons with IsLaser=yes always read their data from Primary.
- This bug has been fixed in Phobos Build #29.
