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IsLaser

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Flag: IsLaser
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Weapons


If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by LaserDuration, and its colors are defined by LaserInnerColor, LaserOuterColor, LaserOuterSpread and IsHouseColor.

Notes

  • Sometimes the laser beam has a special transparency When attacking through any area.

Bugs/Side-Effects/Unexpected Limitations

For BuildingTypes, weapons with IsLaser=yes always read their data from Primary.

  • This bug has been fixed in Phobos Build #29.