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LaserDuration
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| Flag: | LaserDuration |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 10 |
| Applicable to: | Weapons |
This flag defines the laser's lifetime, in frames, for IsLaser=yes and IsBigLaser=yes weapons.
Notes
Since this value is stored as int8, its valid range is -127 to 128, meaning that 257 is equivalent to 1, while 135 will not display any visual effect.
Ares Info
In Ares, it is allowed for the support weapon of Prism Tower to use an actual weapon, in this case, the LaserDuration of that weapon serves as the original PrismSupportDuration.
Bugs/Side-Effects/Unexpected Limitations
This flag is only correctly read from the object's Primary weapon; If the object has a Secondary laser weapon, it will use the LaserDuration values of the Primary weapon.
- Starting from Phobos Build#29 this bug has been fixed.