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Difference between revisions of "PitchSpeed"

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Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, this flag has only one observable effect: when set to 1 or higher, it forces {{f|PitchAngle|0|link}} on the aircraft, causing it to fly leveled like a jet.
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Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, aircraft pitch instantly to the degree specified by {{f|PitchAngle|link}}, and so this flag has only one observable effect: when set to 1 or higher, it forces {{f|PitchAngle|0|link}} on the aircraft, causing it to fly leveled like a jet.
  
 
Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]].
 
Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]].

Latest revision as of 18:46, 15 January 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PitchSpeed
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.25
Applicable to: TechnoTypes

Cc cnrdelete-all.pngLogic related to PitchSpeed, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, aircraft pitch instantly to the degree specified by PitchAngle, and so this flag has only one observable effect: when set to 1 or higher, it forces PitchAngle=0 on the aircraft, causing it to fly leveled like a jet.

Applicable to AircraftTypes and jumpjet VehicleTypes.

See Also