ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "RevealByHeight"

From ModEnc
Jump to: navigation, search
 
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
 +
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values={{values|unsigned integer}}
 +
|default=3
 +
|types={{Categ|General}}
 +
|ts=yes
 +
|fs=yes
 +
|hp=yes
 +
|ra2=yes
 +
|yr=yes
 +
|ares=yes
 +
}}
 +
 
 +
{{NotVerified}}
 +
 
 
Determines the number of adjacent cells which are revealed by the unit as a result of it being higher up on the ground (e.g. on the edge of a cliff and looking down).
 
Determines the number of adjacent cells which are revealed by the unit as a result of it being higher up on the ground (e.g. on the edge of a cliff and looking down).
 +
 +
[[Category:Unlisted Flags]]

Latest revision as of 13:21, 27 December 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RevealByHeight
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 3
Applicable to: General


The following information has not yet been verified. If you can contribute, please do so.


Determines the number of adjacent cells which are revealed by the unit as a result of it being higher up on the ground (e.g. on the edge of a cliff and looking down).