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Difference between revisions of "Terrain (maps)"

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! {{Anchor|COORDS|ts}}
 
! {{Anchor|COORDS|ts}}
| This is a number that stores the coordinates of the target cell. Their format depends on the value of [{{Tt|[[Maps/Basic|Basic]]}}] {{arr|r}} {{TTL|NewINIFormat}} : when it's less than four, the number is {{Tt|X * 128 + Y}}, otherwise it's {{Tt|X * 1000 + Y}}. The X and Y coordinates can be seen in the status bar when hovering the mouse over the cell in [[FinalSun]]/[[FinalAlert 2]].
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| This is a number that stores the coordinates of the destination cell. Their format depends on the value of [{{Tt|[[Maps/Basic|Basic]]}}] {{arr|r}} {{TTL|NewINIFormat}} : when it's less than four, the number is {{Tt|Y * 128 + X}}, otherwise it's {{Tt|Y * 1000 + X}}. The X and Y coordinates can be seen in the status bar when hovering the mouse over the cell in [[FinalSun]]/[[FinalAlert 2]].
 
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! {{Anchor|TERRAIN_ID|ts}}
 
! {{Anchor|TERRAIN_ID|ts}}
 
| The TerrainType's ID.
 
| The TerrainType's ID.
 
|}
 
|}

Revision as of 11:38, 10 April 2008

This page should correctly be named "[Terrain]"; it is wrong due to technical restrictions.


Terrain (maps)
Sidebar/Default

This section is responsible for pre-placed TerrainTypes that should appear on the map.


Section

TD/CO

RA/CS/AM

TS/FS/RA2/YR

The [Terrain] section in a map takes this format:

[Terrain]
COORDS=TERRAIN_ID
Meanings of each string
String Meaning
COORDS This is a number that stores the coordinates of the destination cell. Their format depends on the value of [Basic] → Template:TTL : when it's less than four, the number is Y * 128 + X, otherwise it's Y * 1000 + X. The X and Y coordinates can be seen in the status bar when hovering the mouse over the cell in FinalSun/FinalAlert 2.
TERRAIN_ID The TerrainType's ID.