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AttachedParticleSystem
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| Flag: | AttachedParticleSystem |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. |
| Applicable to: | Weapons |
Defines a [ParticleSystem] to be used as the weapon's firing effect. This flag requires the presence of either UseFireParticles=yes, UseSparkParticles=yes, or IsRailgun=true, though any type of particle system can be specified regardless of which trigger flag is used.