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AttachedParticleSystem

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Flag: AttachedParticleSystem
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: Weapons


Defines a [ParticleSystem] to be used as the weapon's firing effect. This flag requires the presence of either UseFireParticles=yes, UseSparkParticles=yes, or IsRailgun=true, though any type of particle system can be specified regardless of which trigger flag is used.