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CloakDelay
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Flag: | CloakDelay |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | General |
Specifies the delay, in minutes (per 900 frames), that all cloaked objects (submarines in Red Alert 2) are forced to remain revealed/emerged before becoming able to cloak/submerge again.