ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
|Values:||Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.|
When an object cloaks/decloaks (or, in case of submarine units in Red Alert 2, submerges/emerges), it turns invisible/visible in steps of increasing/decreasing translucency. This flag determines the number of those steps.
Higher number of stages means slower overall cloaking, adjusted further by CloakingSpeed for objects with inherent stealth ability.