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Conventional
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| Flag: | Conventional |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Warheads |
This flag determines whether this warhead sinks and causes a water splash anim instead of detonating when it hits water.
Notes
Although there is no such flag for Red Alert, when some weapons hit the water it will have the same effect as this flag.
Debris is forced to create a splash upon hitting water. In this case, the warhead cannot fully detonate and is only used to cause damage and a bright flash.
If this warhead hits a non-submerged vessel that is in the water, it will be treated as detonating on land and will not use the splash animation.
- Starting from Phobos Build#37, this behavior can be overridden by setting Conventional.IgnoreUnits=yes to ignore units.