ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DeployedCrushable
Jump to navigation
Jump to search
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | DeployedCrushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | InfantryTypes |
InfantryTypes with DeployedCrushable=no set cannot be crushed when in a deployed state except by applicable TechnoTypes with OmniCrusher=yes.
This flag is redundant if Crushable=no or OmniCrushResistant=yes are set; the logics from those flags overrides this one.
Notes
In fact, DeployedCrushable and Crushable are only related to Crusher=yes, and have nothing to do with OmniCrusher=yes and OmniCrushResistant=yes. You can refer to the Who crushes whom rule for details[1].
Bugs/Side-Effects/Unexpected Limitations
DeployedCrushable=no only takes effect when Crushable=yes.
- Even if DeployedCrushable=yes, if Crushable=no, then regardless of whether the Infantry is in a deployed state, it cannot be crushed by only having Crusher=yes.
Footnotes
- ↑ Do not associate this flag too much with the flags OmniCrusher=yes and OmniCrushResistant=yes. They are separate sets of rules and have no direct relationship.