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ExplosionDamage
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Flag: | ExplosionDamage |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | [CombatDamage]→TiberiumExplosionDamage= |
Extension Version: | 0.5+. |
Applicable to: | Tiberiums |
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The damage an animation with TiberiumChainReaction=yes deals to the cell it impacts at.
See Also
- ExplosionWarhead (Ares Only)
- Debris.Chance (Ares Only)