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InfantryElectrocuted
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| Flag: | InfantryElectrocuted |
| File(s): | rules(md).ini |
| Values: | Animations |
| Default: | none |
| Applicable to: | AudioVisual |
| |
The animation displayed for a dying InfantryType when the warhead that killed them had InfDeath=5 used to be hard-coded to the second animation from the [Animations] list.
You can now specify [AudioVisual]►InfantryElectrocuted= instead.
Note
InfantryElectrocuted=<animation> is a Flag in [AudioVisual], while those tags in Yuri's Revenge, such as FlamingInfantry=<animation>, are located in [General].