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SpawnsNumber

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Flag: SpawnsNumber
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specify the number of spawnees designated in the unit's Spawns=.

Bugs/Side-Effects/Unexpected Limitations

For spawnees with MissileSpawn=yes, if the time required to launch all missiles is shorter than the unit's SpawnRegenRate=int, it may actually continuously generate and launch missiles, which can sometimes affect the unit's responsiveness to movement commands.