ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 00:44, 29 April 2025
 
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

25 April 2025

N    08:34  Culling.Chance 2 changes history [DeathFish (2×)]
 m   
08:34 (cur | prev) DeathFish talk contribs (add Note(-blocks). Try out what Ren calls a beautiful page :P)
N    
08:25 (cur | prev) DeathFish talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|signed integers}} |default=100 (''always'') |extver=<i>3.0+</i>. |ares=yes |aresflag=yes }} The chance that a cullable unit is actually culled by a hit using this warhead. *Requires {{f|Culling|yes|link}}. == Variant Flags == In addition to the original flag, the warhead can also provide differentiated configurations based on user experience level. [Warhead]►Culling.Rooki...")
N    08:25  Culling.BelowHealth 3 changes history [DeathFish (3×)]
 m   
08:25 (cur | prev) DeathFish talk contribs
 m   
08:21 (cur | prev) DeathFish talk contribs
N    
08:16 (cur | prev) DeathFish talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|signed integers}} |special= -1, -2 |extver=<i>3.0+</i>. |ares=yes |aresflag=yes }} The health a victim unit must fall below to be culled by a hit using this warhead. Use 1 to 100 to represent percentages of full health; use 0, -1, and -2 to represent health states critical/red, damaged/yellow, and healthy/green respectively. *Requires {{f|Culling|yes|link}}. == Vari...")