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Culling.BelowHealth

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Flag: Culling.BelowHealth
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Special Values: -1, -2
Default: see below
Extension Version: 3.0+.
Applicable to: Warheads

This flag is part of Ares. Do not use it without Ares installed.



The health a victim unit must fall below to be culled by a hit using this warhead. Use 1 to 100 to represent percentages of full health; use 0, -1, and -2 to represent health states critical/red, damaged/yellow, and healthy/green respectively.

Variant Flags

In addition to the original flag, the warhead can also provide differentiated configurations based on user experience level.

[Warhead]►Culling.RookieBelowHealth= (integer - percentage)
;default =  0
[Warhead]►Culling.VeteranBelowHealth= (integer - percentage)
;default = -1
[Warhead]►Culling.EliteBelowHealth= (integer - percentage)
;default = -2

Notes

With Ares the culling effect used by naval parasites like Squids can also be applied to conventional warheads. Culling is responsibile for dealing a deadly blow once the victim is below a certain health percentage.

See Also

Parasite

Culling.Chance