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SuperGapRadiusInCells

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Flag: SuperGapRadiusInCells
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


Specifies the radius, in cells, that a building with GapGenerator=yes uses for the 'gap' (shroud-generating) effect when in high-power mode, which can be manually switched to by the player when the power surplus exceeds the value specified by ExtraPower=.

Notes

This is part of the Allied Gap Generator logic in vanilla; when the power surplus is less than the required power specified by ExtraPower=, it will automatically switch to the range defined by GapRadiusInCells=.

Bugs/Side-Effects/Unexpected Limitations

Values over 127 result in no shroud being generated at all.

  • Ares 3.0 has expanded the effective gap creation range, and within the practically required scope, it no longer has range limitations.

See ShroudGrow#Bugs.

See Also