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m Replacing Template:TTL with Template:F.
 
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines if this object is immune to the effects of any weapons whose Warhead= have Radiation=yes set.
|values={{Values|bool}}
|default=no
|types={{CatAllTypes}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
This flag determines whether or not an object is immune to the damage and effects of [[Warheads]] with {{f|Radiation|yes|link}}.

Latest revision as of 08:08, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ImmuneToRadiation
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag determines whether or not an object is immune to the damage and effects of Warheads with Radiation=yes.