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Difference between revisions of "IsGattling"
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
− | |||
|default=no | |default=no | ||
|types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} | |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} | ||
− | | | + | |yr=yes |
+ | |rp=yes | ||
}} | }} | ||
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Originally used on the Gattling Tank/Cannon. | Originally used on the Gattling Tank/Cannon. | ||
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+ | {{Bugs}} | ||
+ | |||
+ | *Even though there<u><b><font style="Color:blue">IsGattling=yes</font></b></u>But if<u><b>VehicleTypes</b></u> has<u><b>{{f|IsSimpleDeployer|yes|Link}}</b></u>[[Secondary]] and [[EliteSecondary]] formed from the <u><b>{{f|IsSimpleDeployer|yes|Link}}</b></u> | ||
+ | |||
+ | There will be no sequence <u><b>[[Weapon2]],[[Weapon4]],[[Weapon6]]</b></u> With logic <u><b><font style="Color:blue">IsGattling=yes</font></b></u> Only <u><b>[[Report]]</b></u> has changed In order of weapons. |
Latest revision as of 05:37, 30 June 2024
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Flag: | IsGattling |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | VehicleTypes, BuildingTypes |
If set, specifies that this object uses a Gattling Weapon System, which consists of multiple weapon stages.
Originally used on the Gattling Tank/Cannon.
Bugs/Side-Effects/Unexpected Limitations
- Even though thereIsGattling=yesBut ifVehicleTypes hasIsSimpleDeployer=yesSecondary and EliteSecondary formed from the IsSimpleDeployer=yes