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IsGattling

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Flag: IsGattling
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: VehicleTypes, BuildingTypes


If set, specifies that this object uses a Gattling Weapon System, which consists of multiple weapon stages.

Originally used on the Gattling Tank/Cannon.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

Even though there IsGattling=yes But if VehicleTypes hasIsSimpleDeployer=yesWeapon2 and EliteWeapon2 formed from the IsSimpleDeployer=yes

There will be no sequence Weapon4,Weapon6 With logic IsGattling=yes Only Report has changed In order of weapons.

  • However, DeployFireWeapon can still be used to control whether to use Weapon 1 or Weapon 2 in deployment mode.

Although it is not possible to replace weapons, the counter accumulates normally (that's why there were changes in the Report), so after undeploy, the corresponding stage's weapon will be used (of course, RateDown caused by deployment interruption firing will also be calculated).

DisableReportfor any weapon. If it is used withInfantryTypes