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DeployedCrushable: Difference between revisions
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{{Flag | {{Flag | ||
|values={{Values|boolean}} | |||
|values={{ | |default=yes | ||
|default= | |types={{Categ|InfantryTypes}} | ||
|types={{ | |||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
InfantryTypes with <code>DeployedCrushable=no</code> set cannot be crushed when in a deployed state except by applicable [[TechnoTypes]] with {{f|OmniCrusher|yes|link}}. | |||
This flag is redundant if {{f|Crushable|no|link}} or {{f|OmniCrushResistant|yes|link}} are set; the logics from those flags overrides this one. | |||
*This statement is not accurate.<br> | |||
In fact, [[DeployedCrushable]] and [[Crushable]] are only related to {{f|Crusher|yes|link}}, and have nothing to do with {{f|OmniCrusher|yes|link}} and {{f|OmniCrushResistant|yes|link}}. You can refer to the "Who crushes who" rule below for details. | |||
{{Bugs}} | |||
<code>DeployedCrushable=no</code> only takes effect when [[Crushable]] is not 'no'.<br> | |||
Even if <code>DeployedCrushable=yes</code>, if {{f|Crushable|no|link}}, then regardless of whether the Infantry is in a deployed state, it cannot be crushed by only having {{f|Crusher|yes|link}}. | |||
*Do not associate this statement too much with the statements {{f|OmniCrusher|yes|link}} and {{f|OmniCrushResistant|yes|link}}. They are separate sets of rules and have no direct relationship. | |||
==See Also== | |||
[[Who crushes whom]] | |||
[[Crushable]] | |||
[[Crusher]] | |||
[[OmniCrusher]] | |||
[[OmniCrushResistant]] | |||
[[IsTrain]] |
Latest revision as of 08:56, 20 July 2024
Flag: | DeployedCrushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | InfantryTypes |
InfantryTypes with DeployedCrushable=no
set cannot be crushed when in a deployed state except by applicable TechnoTypes with OmniCrusher=yes.
This flag is redundant if Crushable=no or OmniCrushResistant=yes are set; the logics from those flags overrides this one.
- This statement is not accurate.
In fact, DeployedCrushable and Crushable are only related to Crusher=yes, and have nothing to do with OmniCrusher=yes and OmniCrushResistant=yes. You can refer to the "Who crushes who" rule below for details.
Bugs/Side-Effects/Unexpected Limitations
DeployedCrushable=no
only takes effect when Crushable is not 'no'.
Even if DeployedCrushable=yes
, if Crushable=no, then regardless of whether the Infantry is in a deployed state, it cannot be crushed by only having Crusher=yes.
- Do not associate this statement too much with the statements OmniCrusher=yes and OmniCrushResistant=yes. They are separate sets of rules and have no direct relationship.