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RepairRate: Difference between revisions
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rewritten and updated with additional information |
mNo edit summary |
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(3 intermediate revisions by 3 users not shown) | |||
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{{Flag | {{Flag | ||
|name= | |name=RepairRate | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=float | |values=float | ||
|default=0.01 | |||
|default= | |||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |ra=yes | ||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
{{tt|RepairRate}} specifies the number of minutes between: | {{tt|RepairRate}} specifies the number of minutes between: | ||
* Applying {{ | * Applying {{f|RepairStep|link}} to structures using the Wrench tool. | ||
* Applying the next step of healing for units with {{ | * Applying the next step of healing for units with {{f|SelfHealing|yes|link}} or the SELF_HEAL promotional bonus. |
Latest revision as of 13:40, 23 July 2024
Flag: | RepairRate |
File(s): | Rules(md).ini |
Values: | float |
Default: | 0.01 |
Applicable to: | General |
RepairRate specifies the number of minutes between:
- Applying RepairStep to structures using the Wrench tool.
- Applying the next step of healing for units with SelfHealing=yes or the SELF_HEAL promotional bonus.