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{{DeeZireInclusion}}<br />
{{Flag
Specifies the level of radiation that is applied by this weapon. This is used to determine the parameters for residual radiation - see the [Radiation]section for more details.
|name=RadLevel
|files={{Categ|Rules(md).ini}}
|values=integers (presumably unsigned)
|default=0
|types={{Categ|Weapon|Weapons}}
|ra2=yes
|yr=yes
|rp=yes
}}
Specifies the level of radiation this weapon creates over the warhead's area of effect. See [<tt>[[Radiation]]</tt>] for more radiation details.
{{Bugs}}
*Excessive <font style="color:green">RadLevel</font> will result in strange results, such as incorrect radiation colors. and the duration of the radiation disappears quickly.<br>[[File:RadLevel glitch.png]]<br>

Latest revision as of 07:15, 30 November 2024

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Flag: RadLevel
File(s): Rules(md).ini
Values: integers (presumably unsigned)
Default: 0
Applicable to: Weapons


Specifies the level of radiation this weapon creates over the warhead's area of effect. See [Radiation] for more radiation details.

Bugs/Side-Effects/Unexpected Limitations

  • Excessive RadLevel will result in strange results, such as incorrect radiation colors. and the duration of the radiation disappears quickly.