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DeathWeaponDamageModifier: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies a multiple to the Damage= inflicted by this objects DeathWeapon=. Can be used to increase or decrease the collateral damage inflicted when the object is destroyed.
|values={{Values|float}}
|default=0.0
|types={{CatAllTypes}}
|ra2=yes
|yr=yes
|rp=yes
}}
Specifies a multiple to the {{f|Damage||link}} inflicted by this objects {{f|DeathWeapon||linkl}}. Can be used to increase or decrease the collateral damage inflicted when the object is destroyed.

Revision as of 15:02, 24 January 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeathWeaponDamageModifier
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies a multiple to the Damage= inflicted by this objects DeathWeapon=. Can be used to increase or decrease the collateral damage inflicted when the object is destroyed.