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RepairRate: Difference between revisions

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Vinifera7 (talk | contribs)
oops.... copy and paste error
Testid123 (talk | contribs)
mNo edit summary
 
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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=float
|values=float
|special=None
|default=0.01
|default=?
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
|ra=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


{{tt|RepairRate}} specifies the number of minutes between:
{{tt|RepairRate}} specifies the number of minutes between:
* Applying {{TTL|RepairStep}} to structures using the Wrench tool.
* Applying {{f|RepairStep|link}} to structures using the Wrench tool.
* Applying the next step of healing for units with {{TTL|SelfHealing|yes}} or the SELF_HEAL promotional bonus.
* Applying the next step of healing for units with {{f|SelfHealing|yes|link}} or the SELF_HEAL promotional bonus.

Latest revision as of 13:40, 23 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RepairRate
File(s): Rules(md).ini
Values: float
Default: 0.01
Applicable to: General


RepairRate specifies the number of minutes between:

  • Applying RepairStep to structures using the Wrench tool.
  • Applying the next step of healing for units with SelfHealing=yes or the SELF_HEAL promotional bonus.