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GrowthRate: Difference between revisions
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Un-Deezire'd |
→In {{ra}}, {{cs}} and {{am}}: Replaced nonsense, MultiplayerDialogSettings is a RA2 section, not RA |
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Line 16: | Line 16: | ||
==In {{ra}}, {{cs}} and {{am}}== | ==In {{ra}}, {{cs}} and {{am}}== | ||
Number of minutes to elapse between Ore growth if {{f| | Number of minutes to elapse between Ore growth if {{f|OreGrows|link}} is enabled. | ||
==In {{ts}}, {{ra2}} and {{yr}}== | ==In {{ts}}, {{ra2}} and {{yr}}== | ||
This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the {{f|Growth|link}} flag of each [[Tiberiums|Tiberium/ore type]]. | This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the {{f|Growth|link}} flag of each [[Tiberiums|Tiberium/ore type]]. |
Latest revision as of 10:12, 8 February 2020
Flag: | GrowthRate |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | General |
Logic related to GrowthRate, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
In Red Alert, Counterstrike and Aftermath
Number of minutes to elapse between Ore growth if OreGrows is enabled.
In Tiberian Sun, Red Alert 2 and Yuri's Revenge
This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the Growth flag of each Tiberium/ore type.