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RequiredHouses: Difference between revisions

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TAK02 (talk | contribs)
m linking is mandatory, also typo.
Testid123 (talk | contribs)
mNo edit summary
 
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{{DeeZireInclusion}}<br />
{{flag
|types={{categ|Technoes}}
|files={{categ|ini=rules}}
|values={{values|stringlist|Countries, maximum of 32 entries}}
|default=none
|ra2=yes
|yr=yes
}}
Lists the specific houses which have exclusive rights to build this object. The object cannot be built even if other houses capture the appropriate Prerequisite= and acquire the relevant TechLevel= required to construct it.
Lists the specific houses which have exclusive rights to build this object. The object cannot be built even if other houses capture the appropriate Prerequisite= and acquire the relevant TechLevel= required to construct it.




'''Editor's note:''' "unsetting" this tag by overriding it using '''RequiredHouses=<none>''' or just leaving the '''RequiredHouses=''' list empty under the unit's section in a map (or in an INI loaded with Ares' #include) will '''''not''''' work.
'''Editor's note:''' "unsetting" this tag by overriding it using '''RequiredHouses=<none>''' or just leaving the '''RequiredHouses=''' list empty under the unit's section in a map (or in an INI loaded with Ares' #include) will '''''not''''' work.
In such a case all Countries must be listed under '''RequiredHouses=''' (or better in Ares' #include case, have the tag removed from base rules entirely) before every Country is eligible to build this TechnoType.
In such a case all Countries must be listed under '''RequiredHouses=''' (or better in Ares' #include case, have the flag removed from base rules entirely) before every Country is eligible to build this TechnoType.
This is not quite valid for [[ForbiddenHouses]], however. <none> will do the trick there and unset the base rules' list, but an empty list will not do anything.
This is not quite valid for [[ForbiddenHouses]], however. <none> will do the trick there and unset the base rules' list, but an empty list will not do anything.

Latest revision as of 15:55, 7 January 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RequiredHouses
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Countries, maximum of 32 entries)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Lists the specific houses which have exclusive rights to build this object. The object cannot be built even if other houses capture the appropriate Prerequisite= and acquire the relevant TechLevel= required to construct it.


Editor's note: "unsetting" this tag by overriding it using RequiredHouses=<none> or just leaving the RequiredHouses= list empty under the unit's section in a map (or in an INI loaded with Ares' #include) will not work. In such a case all Countries must be listed under RequiredHouses= (or better in Ares' #include case, have the flag removed from base rules entirely) before every Country is eligible to build this TechnoType. This is not quite valid for ForbiddenHouses, however. <none> will do the trick there and unset the base rules' list, but an empty list will not do anything.