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PowerUpXAnim: Difference between revisions

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Created page with "This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead..."
 
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{{Flag
|name={{PAGENAME}} (substitute X with an integer)
|files={{Categ|Art(md).ini}}
|values={{Values|string|[[Animations]]}}
|default=none
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags [[PowerUpXLocXX]], [[PowerUpXLocYY]], [[PowerUpXLocZZ]], and [[PowerUpXYSort]] are still respected.
This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags [[PowerUpXLocXX]], [[PowerUpXLocYY]], [[PowerUpXLocZZ]], and [[PowerUpXYSort]] are still respected.


== See Also ==
== See Also ==
*[[PowerUpXDamagedAnim]]
*[[PowerUpXLocXX]]
*[[PowerUpXLocXX]]
*[[PowerUpXLocYY]]
*[[PowerUpXLocYY]]

Latest revision as of 10:44, 9 May 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PowerUpXAnim (substitute X with an integer)
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: BuildingTypes


This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags PowerUpXLocXX, PowerUpXLocYY, PowerUpXLocZZ, and PowerUpXYSort are still respected.

See Also