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ZoomInFactor: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|float}} | |||
|default=2.0 | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
{{NotVerified}} | |||
This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom. | This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom. | ||
[[Category:Unlisted Flags]] |
Latest revision as of 13:51, 27 December 2021
Flag: | ZoomInFactor |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 2.0 |
Applicable to: | General |
The following information has not yet been verified. If you can contribute, please do so.
This is utilized by the DirectDraw routine which allows the game to zoom in on a waypoint or the players Radar screen through the relevant actions in a map file, and determines the factor of that zoom as a multiple of the current rate of the zoom.