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Difference between revisions of "Strength"
From ModEnc
(added terrain types :p) |
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− | {{ | + | {{Flag |
− | Specifies the | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=unsigned integers | ||
+ | |default=0? | ||
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|TerrainTypes}} | ||
+ | |||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed. |
Latest revision as of 23:55, 12 July 2011
Flag: | Strength |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Default: | 0? |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, TerrainTypes |
Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.