ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RadarEventMinRadius: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Rewrite
Crimsonum (talk | contribs)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
|name=RadarEventMinRadius
|name=RadarEventMinRadius
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=unsigned integers
|values={{values|uint}}
|special=None
|default=0
|default=0
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Minimum radius required by the radar event.
Specifies the size of the radar event rectangle after it has zoomed in on the target. Higher values mean larger rectangle.
 
== See Also ==
*[[RadarEventSuppressionDistances]]
*[[RadarEventVisibilityDurations]]
*[[RadarEventDurations]]
*[[FlashFrameTime]]
*[[RadarCombatFlashTime]]
*[[RadarEventSpeed]]
*[[RadarEventRotationSpeed]]
*[[RadarEventColorSpeed]]

Latest revision as of 14:56, 3 January 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadarEventMinRadius
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: General


Specifies the size of the radar event rectangle after it has zoomed in on the target. Higher values mean larger rectangle.

See Also